Optimal Solution Finder
This project is using distributed computing to solve clones of The Incredible Machine. These games have a countless number of possible solutions for each level. The project sifts through possible solutions, using the decompiled physics algorithms from each game. Possible solutions that are not solved after 1,000 frames are rejected. The goal of this project is to create walkthroughs with the games' optimal solutions. A solution is optimal if it uses the least number of objects required to win the level.
- Year of conclusion: 2010
- Number of teams: 8
- Number of participants: 46
- Running platforms: Windows
- Final Team Rank: 1st
- Final Team Points: 8,991
- Number of Members: 6
- Number of Members Countries: 5
Category:
Projects Finished in 2010